In this project, you will learn to interface an analog joystick with Arduino.
Hardware components - analog joystick with Arduino
1. Arduino Uno:
#ArduinoUno board is used for interfacing the input-output elements to construct a project. It is an open-source microcontroller board that can be programmed according to user requirements. "(analog joystick with Arduino)
2. Joystick:
A joystick is an input device used to communicate 2D motion to the device which is being controlled. In a joystick, two independent potentiometers are positioned perpendicular to each other, and the change in the resistances is calculated to record the joystick's position.
3. Jumper Wires:
Jumper wires have connectors and pins that are used to connect different components.
Circuit Connections:
Connect the ground of the joystick to the ground of the Arduino.
Connect the 5V of the Joystick to the 5V of the Arduino.
Connect the VRx pin to the A0 of the Arduino.
Connect the VRy pin to the A1 of the Arduino.
Connect the SW (Switch) pin of the joystick to D13 of the Arduino.
Code:
Declare the pins of the Arduino connected to the joystick.
In void setup(), set the pin mode for the SW pin. Using digitalWrite() function, set the SW pin to high.
Start the serial monitor output with a 9600 baud rate.
In void loop(), using digitalRead() and analogRead() functions, read the values of the digital and analog pins of the joystick and print them.
Working:
When the pivot of the joystick is moved, there will be a change in the resistances of the independent potentiometers. The position of the joystick is determined by processing these changed resistances by the Arduino.
Video by- Anupama Koley
Written by-
Name- Nagashree R Nadig
Portfolio Link- https://www.learnelectronicsindia.com/team/nagashree-r-nadig
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